Nathan Pinsker
Nathan Pinsker
- **Haxe version:** 3.4.7 - **Flixel version:** 4.6.1 - **OpenFL version:** 8.9.0 - **Lime version:** 7.3.0 - **Affected targets:** all? (tested on neko + html5) ________________________________ **Code snippet reproducing the...
To reproduce: - Open 'Ubbie-Mesh' or 'Sheep' projects in DragonBones - Export them to the samples/HelloDragonBones/Assets/ folder and call the project 'dragonboy_flixel' - `cd samples/HelloDragonBones` - `lime test html5` (with...
We used Google Sheets integrated chat this year, but it's a bit less than ideal because it lacks chat history, an important way to get people without context up to...
It's nice to be able to annotate puzzles with short thoughts that go beyond the flexibility of a tag system, e.g. "we're working on this in room 5-201", "we think...
While having the sheet open or having the puzzle page open
Could use a more recent screenshot on the README since it looks kinda different from what's there now - ideally puzzles should have a mix of statuses, not all of...
### Describe the project you are working on Various games ### Describe the problem or limitation you are having in your project I'm often looking at a texture, Resource, etc....
Make the horizontal `Vector` display (controlled by `interface/inspector/horizontal_vector2_editing`) take up 1 line instead of 2. Current (vertical) Vector display:  Current (horizontal) Vector display:  New ("compact") Vector display: ...
I love this theme a lot, but after switching I had a lot of trouble telling which node in the scene tree was selected. The contrast between the selection and...