Matt Reynolds
Matt Reynolds
## Request for position on an emerging ~~web specification~~ extension behavior Note that this RFP is specifically about exposing WebUSB API to extensions, not the web in general. See [here](https://github.com/WebKit/standards-positions/issues/68)...
## (Re-)request for position on an emerging web specification * WebKittens who can provide input: [email protected] ### Information about the spec * Spec Title: WebUSB API * Spec URL: https://wicg.github.io/webusb/...
### WebKittens @marcoscaceres ### Title of the spec Web Serial API ### URL to the spec https://wicg.github.io/serial/ ### URL to the spec's repository https://github.com/wicg/serial/ ### Issue Tracker URL https://github.com/WICG/serial/issues ###...
@Oblomov's PR #120 was merged 3 years ago and fixes a number of third-party Xbox 360 controllers, including Elecom JC-U4013SBK. It would be great to get these fixes upstreamed. Is...
The blocklist currently has [these rules](https://github.com/WICG/webhid/blob/main/blocklist.txt#L36) for blocking access to standard HID pointing devices and keyboards: ``` {usagePage:0x0001, usage:0x0002}, // Generic Desktop / Mouse {usagePage:0x0001, usage:0x0006}, // Generic Desktop /...
The blocklist rule for excluding HID keyboards currently blocks all reports in any collection with the **Generic Desktop > Keyboard** usage. {usagePage:0x0001, usage:0x0006}, // Generic Desktop / Keyboard This is...
Script can request access to new devices by calling navigator.hid.requestDevice. In the typical case, script passes a list of filters to requestDevice that restricts the devices presented to the user....
The Windows HID API has a number of helper functions for reading and writing report buffers, it would be handy if WebHID offered something similar so that applications can read...
The current spec does not provide an adequate way for script to distinguish multiple devices of the same model. Typically this is done by comparing USB serial numbers or Bluetooth...
https://github.com/MicrosoftEdge/MSEdgeExplainers/blob/main/GamepadEventDrivenInputAPI/explainer.md