Natesh Narain
Natesh Narain
Thank you @maartendemunck. That worked for me.
I believe the wake implementation ends up being executor specific.
Hey, thanks for reporting the bug! I'll take a look at it. I think I've seen something similar for games that support Super Gameboy as well.
Hi @jkauffmann-manter did you ever look into this further (assuming not)?
Even if it's not PR ready and just something I could take a look at on your fork, I'd greatly appreciate it. I'm on a fairly tight timeline. If that's...
I think you are correct. But the pins match the footprint correctly so everything still connects. I did a project using this part recently.
Pull request for use socketcan v2 https://github.com/oefd/tokio-socketcan/pull/10
This is something I need as well. Especially if you want to run the server on a vpn network where you can't remap the port.
Thank you for putting this up!
I suppose this is a duplicate of https://github.com/nimbuscontrols/EIPScanner/issues/63