Alex Nadzharov
Alex Nadzharov
Hello! Sorry for late reply The idea behind these additions was to have the reduced framerate on macOS when the app is in the background. It seems that otherwise it...
Hello. Yes, that's the issue
hello! sorry for late reply. AFAIK gl3w doesn't support iOS's OpenGL ES so the package won't work
Hello! Didn't try that but you probably need to convert openCV data to GL texture. What i've found with a very quick search is somewhat like this: https://stackoverflow.com/questions/32210107/opencv-python-opengl-texture
hello, just hit that too today the problem is that it doesn't escape the \" character in an include file name so it gets label="...""include.h""..." instead of label="...\"include.h\"..."; i expect...
hello Stéphane, yes, sure! https://github.com/grame-cncm/faust/pull/1108