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Same, with Character Text Splitter. Without having looked at the source, my hunch is that the chunking seems to only use the chunk size as a reference but actually chunks...

Same here > /AppleInternal/Library/BuildRoots/20d6c351-ee94-11ec-bcaf-7247572f23b4/Library/Caches/com.apple.xbs/Sources/MetalPerformanceShaders/MPSCore/Types/MPSNDArray.mm:782: failed assertion `[MPSNDArray, initWithBuffer:descriptor:] Error: buffer is not large enough. Must be 292280 bytes