nikitablack
nikitablack
Hi. Maybe I'm wrong but when I look into the `Allocator` implementation I see the following in the `Allocator::allocate` method: - If `MemoryLocation::CpuToGpu` was specified the function tries to find...
Hello. I am using `imgui_rs` version 0.11.0 with the `docking` feature enabled. But the only _safe_ dock-space-related function is `dockspace_over_main_viewport` in `dock_space.rs` module. If I call it I can indeed...
Hello. Your compiled library doesn't have some classes. For example, away3d.materials.lightpickers.StaticLightPicker is missing. And many others. I tried to build aneBulletLib by myself too and got the same results. Next,...
### Version/Branch of Dear ImGui: Version 1.90.5, Branch: docking ### Back-ends: Custom ### Compiler, OS: Ubuntu 20.04 ### Details: I'm trying to implement the `maximize restore` functionality, i.e. by clicking...
Hi. I'm using `SFML` in a Vulkan application, so my main window class is `WindowBase`. `ImGui::SFML::Init` accepts `sf::Window` or `sf::RenderWindow`, basically requiring OpenGL API. How to use it with `WindowBase`?
I believe you have the wrong barrier in the `dynamic_rendering` sample. It does not show up, when running the sample directly, since there's a _"hard"_ synchronization with waiting a queue...
From the Specification: > § 3.7.3.3. Skinned Mesh Attributes > Joints **MUST NOT** contain more than one non-zero weight for a given vertex. It's not clear what this sentence means....