nickbailuc

Results 24 comments of nickbailuc

> And what mods you tried to run? I tried decay, they hunger, azure sheep. For example They Hunger, I got the Trilogy crossplatform from moddb, compiled they branch from...

> Do you use cmake to compile this libraries? yes, exactly as the instructions say (but without all the steam chroot stuff, just the cmake configure and build parts. -Actually...

> waf scripts was not updated in mod branches. I recommend to use cmake for hlsdk. And waf needed for engine builds on specific platforms at first. My god I...

> Not rocket science. it certainly is rocket science if you have 15 different instructions for compilation, and the project declares its moving to `waf` but then pulls the rug...

any other game I try launching by placing the compiled files into its directory and specifying the name with the `-game` parameter, I get "Could not load library client. Try...

just a minor note, I couldn't figure out how to build for multiple source games at once (if this is even possible) `--build-games=portal,episodic` for instance doesn't work, and having separate...

> What's the process for getting Half Life 1 to launch? I can't find any documentation for that. Compile with `--build-games=hl1` Then put hl2 and hl1 dirs from steam in...

P.S. I guess I'm keeping this issue open to add documentation for doing this on the main page. It would also be great to be able to compile for multiple...

@ArtemS2 На какой платформе ты используешь cs16, мне просто интересно. У меня проблемы с подключением к любому серверу, но я запускаю его на arm64-linux-gnu (не Android), отсутствует графическая библиотека или...

> Server library not implemented yet. And repo named `*-client`. You can use client to connect to existing servers hosted on x86. that's what i mean (i'm not trying to...