Diego Saldivar
Diego Saldivar
Hello! I am trying to use your plugin to make [this app](https://github.com/neurosity/notion-react-starter) work inside of UE5. I am not quite sure what I am doing wrong, but whenever I try...
So, apparently, the plugin is installed correctly, but UE5 still crashes. I have tried with a simple Hello World, which works with Unreal.js, but when I try running it from...
Yes. I suppose that was the issue? Lemme try source code instead. Again, since I am a bit of a n00b in these matters, why does this matter?
Welp, I tried using the source code release instead and when I try to rebuild in Visual Studio, I am given the following error: _Unable to find plugin 'SocketIOClient' (referenced...
Well, that's what I did. I took the example project, replaced the plugins with the UE5 versions and upgraded the example project to UE5. That worked. So, I am stumped.......
I see. Well, thank you ever so much anyway! It is literally the only thing that can make [this app](https://docs.neurosity.co/docs/getting-started) run in Unreal. Except for the .env part... oh, well,...
I seem to be able to solve the problem by copy/pasting the **node_modules** folder from ...root\Plugins\nodejs-ue4\Content\Scripts and into ...root\Content\Scripts
So... new problem. X-D I have a weird error when trying to package my game for Android platforms: "Windows.h file not found". After making sure I could package an empty...
Thank you very much for the info! The project needs some firebase and custom-made Neurosity node modules to work, which is why I am using the Node.js plugin. My endpoint...