neatnoise
neatnoise
Fire TV 4K Max user here. I also get a high latency around 40 ms. In the display settings of the device there is a low latency game mode switch...
Wow, that’s a huge difference in the latency. Much better experience in gaming. I also get around 8 ms. Good work, Thank you 
It could be. I'm doing the research too, testing different desktop environments, settings within envs, forcing different driver settings. No success so far. The issue doesn't exist on the physical...
@DistantThunder great spot. That's the root cause - ffmpeg synchronization during encoding. I compiled the ffmpeg code with the first patch provided in the mesa thread and it fixes tearing...
> @neatnoise could you submit a PR with the patch to https://github.com/LizardByte/build-deps Added [FFmpeg Vulkan synchronization fix](https://github.com/LizardByte/build-deps/pull/357). Worth to mention that it is a workaround and should be monitored and...
@DistantThunder Sunshine uses its own built static FFmpeg library, not system's one. It is here https://github.com/LizardByte/build-deps
Yes, when you clone Sunshine repo and its submodule repos (listed in .gitmodules), one of them is build-deps which includes ffmpeg and other libraries already compiled as a static libraries...
@DistantThunder try to use the latest ffmpeg dev code. There is a proper fix already in master ffmpeg branch. It works the best for me. Change in file https://github.com/LizardByte/build-deps/blob/master/.gitmodules ```...
> @neatnoise Will test. I was afraid Sunshine bindings were not compatible with upstream latest. So I have to remove the patches? Yes, I built without any patches and works...
https://github.com/FFmpeg/FFmpeg/commit/a577d313b2c14c855ab8aa69bbe3527bd7727212 This one. I didn’t have to change anything to build it