Andrew Melnik
Andrew Melnik
depth
is there a way to get a depth view for training? e.g. def render(self, mode='depth')
In Malmo, we can get the depth channel in floating point absolute values (block units). We want to get such floating-point-absolute depth values in MineRL, but have not yet found...
It is possible to obtain ground truth segmentation readings / channel in Malmo where pixels with different texture-pack tiles have different IDs / color representations. How can I get the...
Can anyone advise how we can replace tileset of selected objects in MineRL environments? Could you please share helpful links that explain how to do this (e.g. GitHub permalinks, etc.)?...