ndren

Results 60 comments of ndren

For future reference, the patch that is yet to have elfhack disabled is on [Phabricator](https://phabricator.services.mozilla.com/D134330), fixing this feature request on [Bugzilla](https://bugzilla.mozilla.org/show_bug.cgi?id=1746462). I also tested and was able to compile Firefox...

Speaking of OpenResty, their branch of LuaJIT is actively maintained but still syncs with upstream; that might be more suitable: https://github.com/openresty/luajit2.

https://github.com/certifi/python-certifi/commit/47fb7ab715965684e035292d2ad3386aabdc4d25 means that the test failure should be fixed whenever python-certifi gets a new release tagged.

This issue is on Wayland, which I now remember is because of mouse warping not being allowed. I am curious if this patch has side effects on X though.

I am trying to make this less hacky. I have tried simply checking for WAYLAND_DISPLAY but I don't think that's any good if, for example, the Xorg driver is used...

https://github.com/minetest/minetest/pull/12636 now depends on this PR. I'd like to know if this is better. I think I got through the first two sorted. I cannot figure out the camera control...

This seems to cause jitter on the SDL/X11 driver as well... it'll have to be looked into more.

@slouken has provided a new patch that works without the jitter: https://github.com/libsdl-org/SDL/issues/6034. This now depends on (unreleased) SDL 2.0.24. Whenever this dependency on newer SDL is deemed suitable for fixing...

@hpjansson No, not really. I thought of webp, but that seems to be already explicitly covered.

Hey, I was testing this in the editor and it seems to crash when moving the mouse on and off menus too quickly. To reproduce: 1. Open godot --editor and...