madpie._
madpie._
Well the "page" is an embed itself, you would have to make a custom implementation of PagedReply I think, so it combines the default page and the embed you want.
> Some conflicts appeared. You cool with resolving them? Of course, It's my PR after all.
> [...] you were willing to put your free time into this project, yet did not have enough to actually do so. [...] That's why open source is open source...
It's possible to use something like [ZeroMQ](https://zeromq.org/get-started/), it has lots of libraries for [lots of languages](http://wiki.zeromq.org/bindings:_start), and supports TCP, UDP, IPC, etc.
Understandable, I just spent an entire day trying to get [cppzmq](https://github.com/zeromq/cppzmq) working with the plugin, but it's really useful, you can use publisher/subscriber pattern with topics (maybe events in this...
I've made a crudely working telemetry using the demo and converted it to use ZeroMQ. It was basically plug and play, drop in replacement. [You can see the changes here](/D3LT4PL/scs-sdk-plugin/tree/feature/zmq),...
The plugin passes everything it receives directly, so it probably is something with the game, although it should be possible to change that
I've also considered using UDP instead of TCP, but it would be too unreliable and you could lose important events
I'll look into that
Fixed the issue with crash on `sdk unload`. I couldn't reproduce the `Alt + Tab` issue, it might be related to how the game is made since it doesn't really...