Nathan Waterman
Nathan Waterman
### Godot version 4.0 Mono Stable ### System information Windows 11, NVidia RTX 3060, Vulkan/Forward+ ### Issue description  It's kinda hard to see from the screenshot, but...
Just received a new work laptop and this happens when trying to enable the plugin. Not sure if perhaps I'm missing something else on my laptop? Not encountered this before...
I am attempting to add some unit tests for out application and I would like to mock either `.Connect();` or `.IsConnected` however neither of these are mockable due to non-overrideable...