Nathan Waterman

Results 3 issues of Nathan Waterman

### Godot version 4.0 Mono Stable ### System information Windows 11, NVidia RTX 3060, Vulkan/Forward+ ### Issue description ![Screenshot 2023-03-10 085712](https://user-images.githubusercontent.com/1558027/224348393-19dcde8c-19c1-4c57-8c12-97ef222505a8.png) It's kinda hard to see from the screenshot, but...

Just received a new work laptop and this happens when trying to enable the plugin. Not sure if perhaps I'm missing something else on my laptop? Not encountered this before...

I am attempting to add some unit tests for out application and I would like to mock either `.Connect();` or `.IsConnected` however neither of these are mockable due to non-overrideable...

enhancement