Gary Weiss
Gary Weiss
We also needed larger payloads. This code will take 32-bit lengths (4GB) generally, and 64-bit lengths (unlikely) on arm64. Avoiding compile errors by checking for architecture.
This is a feature request, unless the feature already exists and I missed it :) After installing slimerjs with npm, I would love to be able to invoke slimerjs directly...
UDP support
This is a feature request. Request to add support for UDP - which is a faster networking mechanism than the current TCP, and would probably be built on top of...
On the GameObject and its immediate sub-classes. either: 1. modify the constructor such that the third argument is netscheme. If this design is chosen, then make it clear that CLASSes...
Use BaseTypes.js to reference the base types exclusively instead of Serializer. This will remove a circular import reference
This issue is not really about incheon, it's about the incheon home page, but I don't want to forget it, so I'm putting it here anyways :) When I load...
This is a feature request. Request to provide a new sample game - which integrates chat services. Since chat services are outside the scope of Incheon, there is a need...
This is a feature request. Request for a visual debugger, which is capable of parsing trace files from server and clients, and re-play the sequence of recorded steps. The visual...
This is a feature request. Request to preserve game state, at fixed interval rate, or if possible at every step. The durability test is that if the Incheon game server...
documentation: document events `collisionStart` and `collisionStop` From the slack conversation: `collisionStart` and `collisionStop` are emitted only by one physics engine at this time: *SimplePhysicsEngine*. The registered event handlers will be...