Niklas Freund

Results 15 comments of Niklas Freund

> i did not know i could use fn key thank you for telling me that HaSa1002 I'll go ahead and close the issue as it works as intended, then.

Since Godot 3.5 [is now officially released](https://godotengine.org/article/godot-3-5-cant-stop-wont-stop), I'll mark this as ready for review. I've cleaned up the proposed code a bit, too. This PR is now using the following...

I think it could work something like this: ### Portable/Non-portable selection At first launch, ask whether the user wants to use the game in portable mode: - If you answer...

> The same behaviour when dragging the end? Yeah, I basically want to be able to drag the rail at both endpoints. > Or perhaps just translating the entire rail?...

Feature seems to work as intended. The regular direction arrows are a nice touch. However, as I tried saving in the editor (on a new map), i got the following...

Possibly related https://github.com/Libre-TrainSim/Libre-TrainSim/issues/486#issuecomment-1445486531?

I'm not sure, but wouldn't using the camera origin mean that track objects could end up in the wrong chunk? Especially if the camera is in one chunk and the...

Hi @Gui-FernandesBR, thank you for the response. I would be interested in working on this (I am part of [a student team](https://www.bears-space.de/) that needs this feature), although I see you...