Hide
Hide
Having the same issue as @jen-co . I am trying to implement SLAM pipeline with 1.16.0 and drawing camera frustum (line sets) at video frame rate but always fails with...
Hi Ali, Thank you for your code and paper. I used the model [here](https://github.com/yan99033/monodepth-cpp/tree/master/model) and I would also try with the new model.
@minxuanjun Thanks, it works.
Hi, In single-thread mode, the tracking process pauses until the mapping completes a certain number of optimization iterations. This slows down the system, but improves accuracy by tracking against a...
Hi, thanks for trying our code. Hmm, I've never seen this before. - This is the default color rendering, right? - Does the issue happen only in rgbd/fr3 or in...
Thanks. I think the error message looks similar to #20, can you check it?
Hi, I have met `distCUDA2` error when the initialised depth map is too sparse and the module failed to calculate nearest neighbor. Might be relevant in your case.
In my case it was not related to pose error, but it was to do with the number of Gaussians used for keyframe initialisation... if it is too few, simple...
Hi, [save_gaussians function](https://github.com/muskie82/MonoGS/blob/main/slam.py#L187C13-L187C27) exports ply file. To call this function, can you try one of the following options? - Run with --eval flag. - Set eval_rendering in config file True...
The easiest fix should be just to comment out eval_ate function. https://github.com/muskie82/MonoGS/blob/37cebb4b8df24777980eac00276c07059b94762c/utils/slam_frontend.py#L349-L356