Miguel Fernandez Arce
Miguel Fernandez Arce
Well, solved the second issue using groups :) Essentially surrounding inputs in a group and outputs in another group, then adding a SameLine: ```cpp ImGui::BeginGroup(); // Inputs { ImNodes::BeginInputAttribute(2, ImNodesPinShape_QuadFilled);...
The problem comes when reading a UTF-8 BOM, because it contains "\xEF\xBB\xBF". @trip_id will be declared as "@\xEF\xBB\xBFtrip_id". ``` "#" ``` should be ``` "#" ``` I fixed it for...
Hold on I found an small color artifact, fixing. P.S. Fixed :)
As a comparison. With this palette from magicavoxel I got before And now I get
Lovely! I still have my eye on that single pixel that gets rotated from the end to the start. From ogt that seems to be desirable, but its the only...