fellen
fellen
Should probably sort players into 'time-brackets' of sorts so people don't get arbitrarily autobalanced for having a worse connection, but could go a long way to improving the experience for...
I believe this is caused by the `attriblabel` key under `itempanel` in `resource/ui/spectatortournament.res`, removing it entirely should do the trick.
Some additional info about this bug: - The ypos value of the itempanel is completely ignored under all circumstances when read from freezepanel_basic.res. - This bug only occurs when the...
Not fixed, taken after first dying to a bot using the Killing Gloves of Boxing. 
@TF2CutContentWiki For reference, HUD&VGUI textures _are_ impacted by mat_picmip values - historically this has been fixed before, most recently as I recall in [this](https://wiki.teamfortress.com/wiki/June_21,_2022_Patch) update (note the modifications to leaderboard_class...
Some other hud elements that also use the wrong flags: `materials/vgui/glyph_collapse` `materials/vgui/glyph_expand` `materials/vgui/hud_connecting` `materials/vgui/hud_class_not_chosen` `ico_powerup_building_instant_red` `ico_powerup_critboost_red` `ico_powerup_recall_red` `ico_powerup_refill_ammo_red` `ico_powerup_ubercharge_red`
> the issue has been resolved, all pickups are now taller than the teleporter This does not appear to be the case. 
This has been rectified and the new contracts can now be completed. 