Mohammed Sané
Mohammed Sané
Behaviour observed: a) If no other module depends on resources module (which contains MR), build fails. b) If the resources module is a dependency of some other module, for example...
> For me, adding [this config](https://github.com/icerockdev/moko-resources/issues/353#issuecomment-1179713713) solved the problem while using AGP 7.3.0 Have you tried to add new resources after upgrading AGP? For example, add a new string to...
> Yes, I can add another string, compile it and show it as text with compose. Can you please have a look at my [sample project](https://github.com/msa1422/KMM-Arch-PetSearch). I have applied this...
Update: In my case, using the plugin in new Plugins DSL way has resolved the issue somehow. ``` plugins { kotlin("multiplatform") id("com.android.library") id("dev.icerock.mobile.multiplatform-resources") version "0.20.1" // Plugins DSL way }...
I have achieved the similar behaviour by the following code ``` pilot.popTo(splashScreenRoute, inclusive: true) pilot.push(homeScreenRoute) ``` With that said, the new destination doesn't animate in. It just appears abruptly.
I tried your suggestion like such ``` pilot.popTo(splashScreenRoute, inclusive: true) DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(500)) { pilot.push(homeScreenRoute) } ``` But result is still the same as before, HomeScreen appears without any...
Sure. I will try it within 2-3 days.
Hi. I have played a little bit with the new version. Mainly tested the popTo feature. 1. popTo first and then push. The HomeScreen still appears without any animation. ```animation:...
SVG files are supported indirectly. Workaround is simple. However, direct use of SVG (without conversion to XML) can be taken as a limitation. - Create folder ```MR/assets```. - Add .svg...
Hi @racka98. The implementation is working in my projects for the files with .svg extension placed under Shared MR assets folder. I haven't tried placing the vector drawables (.xml) files...