Fabio Schick
Fabio Schick
Sounds very interesting indeed, this would solve the issue of not being able to contact troops that extended far away behind high terrain features without dumbing down the propagation model....
> I think this breaks reading logs on Windows server. Linux uses this application's log output handler but Windows outputs to the default game logs folder. > > Can you...
Turns out I misunderstood and miscommunicated what exactly the implementation was intended to do. On Windows, `Logs.prototype.logsPath()` only determines the path where logs are **read** by the WebAdmin's `Logs` tab,...
No problem, thanks for the review!
I believe the TS3 Client install location depends on options selected in the installer. If installed for all users, it should install in `C:\Program Files\TeamSpeak 3 Client`, otherwise in the...
I finally encountered this bug this past Monday while Zeusing in a mission, so at least I could spawn a radio crate to try to resolve those issues. I was...
Is there some debug flag that I could enable in a component (my community uses a Fork) to get better log info when this happens again?
> We've pretty much established it's not signal calculation issue itself, as map visualization debug tool would show that. Large suspect at the moment is something in the pipeline getting...
I noticed that too, should be already resolved in Italian by the shorter intercom channel names I added [here](https://github.com/bagigi-arma/acre2/commit/d01482204f33029eb1bef0b628bdc589418f2d31#diff-4ccc73a2d4fb4bf8e7afd2353d62dcc0b4508455bf11ec57755f38323527b298).
I suspected there was a reason they didn't have InfPhones 🤔 Do most of those vehicles really not have infantryphones but do have crew ~~/pax~~ intercoms? Either way, should be...