mrjustaguy

Results 7 issues of mrjustaguy

Resolves https://github.com/godotengine/godot-proposals/issues/9300 Fixes https://github.com/godotengine/godot/issues/83089 Improves Temporal stability over the old implementation (No Issue on github opened regarding the extremely low temporal stability of FXAA in motion) Implements FXAA 3.11 to...

enhancement
topic:rendering
topic:3d

**Material Maker version:** 1.3 **OS/device including version:** Windows 11 **Issue description:** The Input and Output of this should be the same, as x+0=x, but they're not. Other math operations also...

bug

**Your Godot version:** 4.3 Stable **Issue description:** Spiral of Death is mentioned in max physics step per frame documentation, but it's unclear what is ment by that. It should clearly...

enhancement
area:class reference
topic:physics

### Tested versions reproduce on 4.3 Stable ### System information Windows 11 - I3-10105f with RX 6600 Adrenalin 24.9.1 ### Issue description Enabling MSAA 2x Breaks Proximity fade ![image](https://github.com/user-attachments/assets/f9a6b63d-068c-43e1-97bb-f5046f1b0a14) MSAA...

bug
platform:windows
topic:rendering
topic:thirdparty
topic:3d

### Description Currently Albedo and Normal Textures for terrain Materials only allow Image and Compressed Image textures. This makes sense for Quick Art Prototyping from Within Godot, whilst also keeping...

enhancement
low priority

### Terrain3D version v0.9.2 ### System information 4.4 dev1 ### Is the issue reproducable in the demo? Not applicable ### Issue description Turning on Physics Interpolation Breaks the Terrain at...

bug
low priority

**Describe the project you are working on:** For this the specific project doesn't matter, what matters is that I'm using the same addon for several of my projects. **Describe the...

topic:editor
topic:plugin