Serge S. Koval

Results 43 comments of Serge S. Koval

Out of curiosity, can you do breakdown by transports used for all opened connections? Can you tell if it is problem with specific fallback protocol? One of the possibilities -...

No problem, just send your findings when you have them. I used sockjs-node (and sockjs-tornado) and did not experience problem you're having. I'll try to help, but I don't even...

Sure. For polling transports, when server closes connection, there might be something left in the outgoing queue. However, when client comes back to get more data, server sees that session...

Few comments, questions and maybe hints. 1. I see that you have separation between frontend servers (sockjs) and game servers (backend). Is this correct? 2. Is there guarantee that nothing...

Your architecture looks fine, just take care of narrow points, like I mentioned in previous comment. While you can forward user requests using sockjs protocol, it is not as efficient...

I was actually testing it and ujson had some problems with unicode and utf-8 last time I tried it. But I think it was ~2 years ago.

Because I can not reproduce it. Works without any problems on Tornado 2.4.1.

Ah, this is interoperability issue between `engine` and `sync_engine`. gen.py example works because it is using `sync_engine`. Edit: If you don't care about executing actions in order, feel free to...

Hi, There are two possible scenarios: 1. It took longer than 15 seconds for client to reconnect after previous request. 2. Browser closed connection, which is considered as a erroneous...

Just in case, I can prevent it from throwing exception - some debugging message might work better. Newer versions of socket.io (6.x branch) now understand that server does not want...