mpaoloni
mpaoloni
I'll reply since nobody else did. Yes, see my commits for reference: [54f4d97](https://github.com/mpaoloni/Craft/commit/54f4d972ba792b89b2a60ee7c58487255257db8a) and [2c12ba7](https://github.com/mpaoloni/Craft/commit/2c12ba7f28ae86328656b0f2bbf2ccb99841be9d).
@crazyBaboon FYI, static shadows where already implemented in the [shadow branch](https://github.com/fogleman/Craft/tree/shadow), probaly following the tutorial you linked or something similar. I think you're probably missing to define `GLFW_INCLUDE_GLCOREARB`: ```C #define...
For the sake of simplicity I would suggest cloning that single branch only (not the whole repository), like this: ``` git clone --single-branch -b shadow https://github.com/fogleman/Craft.git ``` then proceed like...
That error in particular I solved it updating the GLFW library. However at the time I also had to do other things (i.e. adding GLEW statically). I don't remember every...
Whoops. So I found the issue... On Linux it still **requires** setting up the OpenGL context (commit [b1d16cd](https://github.com/mpaoloni/Craft/commit/b1d16cd8f5b11321421c207ad53681f5652026e7)): ```C #if defined(__APPLE__) || defined(__linux) glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE,...
Related to #205
@t2dk49580 /deps/glfw should probably be updated to **3.2.1** and fixes from fogleman/Craft#201 applied. I cloned the repo this morning, updated GLFW and SQLite and applied some fixes: https://github.com/mpaoloni/Craft Try it...
Not sure what you mean exactly. Works for me. I'm on Ubuntu 18.04.1 LTS, kernel 4.15. Do you have your IME actived? Or maybe another HID device besides keyboard and...
Glad I could help. Once GLFW 3.3 is out I'll update the other repo and delete [https://github.com/mpaoloni/Craft-glfw-pre3.3](https://github.com/mpaoloni/Craft-glfw-pre3.3).