Jan T
Jan T
Can not reproduce. For me it works like it should. Maybe its patched?
Same behavior for button Side,Trigger and A and probably all others
Checkout network code for serialization.
- example datasets https://imagej.net/BigDataViewer_Example_Datasets - Links from bdv channel: - [MAtrix math ](https://github.com/tpietzsch/jogl-minimal/blob/3657fcbeb4dd123f27118b730956d51ea6b5b660/src/main/java/tpietzsch/util/MatrixMath.java#L37) - [init transform](https://github.com/bigdataviewer/bigdataviewer-core/blob/969cd56265d084cbc96034cda892fb8d9ee73c43/src/main/java/bdv/tools/InitializeViewerState.java#L101)
This also the case in scenery see `RAIExample`
``` thread { //delay volume loading to not crash VR... Thread.sleep(1000) vol = createVolume(hub) scene.addChild(vol) } ``` is my workaroudn for this bug
line 566 of the excerpt above is the cause of pressed keys being empty. But withouyt that line no VR button works anymore. At least for drag behaviors that is...
I dont think we need to care about the proximity sensor 👍
I never had that problem.