moonlight-common-c
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Core implementation of Nvidia's GameStream protocol
As the title means, does the protocol is free to use and open to public? I cannot find more infomation on NV web.
hi, is there any documents or simple demo on howto use this library? thank you!
I've been having a multi platform issue with this app. For some reason the game stream won't go above 30 - 33 FPS. On my PC it's normal. I'm currently...
Duh, just figured out https://github.com/moonlight-stream/moonlight-common-android/issues/23 was archived altogether. So, to recap: there were some attempts here and there to reverse steam IHS, but nothing extraordinary. To this day there's still...
I'm not 100% sure why, but steam has stopped recognizing the virtual controller from both the switch app and the mobile app. In the device manager, an Xbox 360 controller...
I do not have any drm content open when this happens, and I am trying to stream remotely
To my surprise I discovered that unlike the moonlight-common repository their is no license included in the moonlight-common-c repository. While the usage in moonlight-chrome and moonlight-ios and the inclusion of...
Greetings moonlighters, fantastic project. Having this module in LGPLv3 would be interesting from my perspective and future projects. Would the moonlight contributors consider the switch ? Kinda like what the...
Check out [Valve's Steam Link app for Android](https://play.google.com/store/apps/details?id=com.valvesoftware.steamlink). It would be cool to see the functionality offered by that app rolled into moonlight. What are the chances the moonlight client...
3ds port
Can someone port moonlight to 3ds?(sorry that this is not an issue but i don't know how to ask it)