Nicolas Barbotin
Nicolas Barbotin
Increasing the maximum screen distance to more than 64 blocks can lead to serious de-sync issues. Gotta fix this!
Right now the rendered web browser image is transfered to an OpenGL texture through glTexImage2D... I should try Pixel Buffer Objects (PBOs) for better performances.
Hey there, Was trying to build the latest FFmpeg version for ARM64 using MSVC and encountered a few errors regarding `libavcodec/aarch64/vc1dsp_neon.S` and `libavcodec/aarch64/hevcdsp_sao_neon.S`. I attempted to fix them by implementing...