monsterkodi
monsterkodi
Hello, I stumbled upon this problem today. I was expecting gnugo and katago to return the same final_score after i let them play against each other. But they don't. gnugo...
This is an example 9x9 game: ``` showboard MoveNum: 48 HASH: 6789C0112DF7F7B36E6B6F869651E0FB A B C D E F G 7 X O O O O . O 6 X X...
Thanks @lightvector for the quick reply and the explanation! You are right, i haven't configured it until now. I am sorry for that. I could get it to score like...
I think this issue should be solved with the merge of https://github.com/neutralinojs/neutralinojs/pull/1198 (borderless windows on mac didn't get focus before)
hello kanai, your change fixes the first of the two mac build issues. the second error is still there when i build a fresh checkout of your branch: `npm run...
it might be a bug in `rollup-plugin-ts` , i am not sure.
I think this issue should be solved now with the merge of https://github.com/neutralinojs/neutralinojs/pull/1198
thanks for your answer. i understand that you don't want to spend time on the book anymore if you moved on already and it didn't get the response you were...
I have the same problem in the latest electron version (7.0.1) But it seems to only occur when I use the distance attenuation via the pannerAttr.
thanks, @patrick99e99 i didn't use sprites, so I ended up abandoning the distance attenuation ;-)