Wei Hu (Monci)

Results 2 issues of Wei Hu (Monci)

Hi, I just tried PDG with UE4.25. I followed this tut for Unity to test PDG hda. https://www.sidefx.com/tutorials/pdf-for-indie-gamedev-section-2-getting-set-up/?collection=61 Similar setup: 1. I created an TOP network hda in obj level,...

Object merge node creation, integrated from Wei Hu's HUTools, which was developed over 9 years. Features include interactive node placement, color preservation, and automatic network view focusing. This link shows...