Tom

Results 12 issues of Tom

Hello! I am experiencing a problem similar to that in #124. As you can see only layer 1 is experiencing this problem, not the fully filled layer 0. https://user-images.githubusercontent.com/97800396/155609269-931fc7ba-c9be-4a77-ac0c-8e09643e9b8c.mp4 edit,...

Hello! Two problems with the migration: 1) I can't find the correct bevy feature combination to make it work with minimal features. As you can see in the Cargo.toml I...

This is a very, very, very rough transition from bevy 0.11 to 0.12. As assets v2 dropped with this release a lot of API surface changed. The biggest problem for...

Hello! Sadly this isn't merge-able as is, due to the fact that it crashes: ```thread 'Compute Task Pool (16)' panicked at src/voxel/world/meshing.rs:107:37: called `Option::unwrap()` on a `None` value note: run...

## Bevy version 0.13 Just in case it doesn't happen for someone - I don't think so, but better save than sorry: ```ignore ` bevy_render::renderer: AdapterInfo { name: "AMD Radeon...

C-Bug
A-Rendering

Hey there! ## Motivation Imagine a world where we could embed inlyne into other applications, like e.g. (via a plugin) a bevy-engine game, or any other kind of (wgpu-based) application....

C-enhancement

### Description Hey there! I am experimenting with `leptos` and `typst` and in the middle of writing a simple code editor. Now I wanted to have `syntax-highlighting` and fair enough,...

feature request
syntax
crate

Hey there! Basically the title: I would like to know what you consider missing for a 1.0 release. * Ambient Occlusion? Also, what about the dependencies? They look pretty stable...

Hello! I have a Radeon RX 6700, but am getting: 2023-10-04T11:05:19.373411Z INFO bevy diagnostic: frame_time : 1000.697956ms (avg 1000.396673ms) 2023-10-04T11:05:20.373406Z INFO bevy diagnostic: frame_count : 1230.000000 2023-10-04T11:05:20.373429Z INFO bevy diagnostic:...