moccij

Results 3 issues of moccij

Hi, By calling the desired service with Call(request) from a Unity client, the service implemented on another C++ process executes its callback and builds the response, so that Unity can...

STOMP yields a trajectory whose initial and final states are different from the specified ones, sometimes by a large margin. Stomp::updateParameters in stomp.cpp updates the parameters_optimized_ matrix with the calculated...

**Describe the bug** If an Unity client requests a service on a node running on another process, and this process is being debugged for a certain amount of time while...