Milos Fec
Milos Fec
I have the same issue and it's easy to reproduce. I have 200+ markers. By quickly tapping on the 200+ circle, map zooms in low res. Before it renders high...
Just tested with the latest release 3.0.0 and the issue is still there.
I found the cause of the crash in my case: ``` val cameraPositionState = rememberCameraPositionState() GoogleMap( modifier = Modifier.fillMaxSize(), cameraPositionState = cameraPositionState, ) { Clustering( items = items, clusterItemContent =...
@Psijic it's just a var I created that I'm setting to true before navigating out of the screen. That way I can prevent recomposition of `clusterItemContent`. It's not perfect, because...
@kikoso I've retested with version 4.3.0 and I wasn't able to reproduce the crash. I believe the clustering issue is now gone, thank you!
Each call to `mWeakStateCallback.get()` can return null, so the code `if (mWeakStateCallback.get() != null) mWeakStateCallback.get().doSomething();` can throw null pointer exception, as garbage collector can release it anytime between any two...
I've been seeing a lot of warnings `A resource failed to call close.` so I enabled StrictMode to find out where is it coming from. I though this is a...