Mike Schuchardt

Results 10 comments of Mike Schuchardt

This slowdown is most noticeable when the texture tab (~2000ms) and pipeline tab (~350ms) are open. When both of these tabs are closed the framebuffer view updates almost instantly. I...

Closing this issue as I cannot reproduce the build error reported here. I've tested the Android build instructions on both Windows and Linux, using both the listed CMake command as...

I have tested this on the S22 we have in CI ``` VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.1.179 (4198579) driverVersion = 2.0.0 (8388608) vendorID = 0x144d deviceID = 0x73a0 deviceType =...

I was working on a minimal repro case and got it down to this, note that I'm not even creating a Vulkan instance: ``` TEST_F(PositiveTooling, Issue8439) { std::vector spv =...

By default, SPIRV-Tools tests do not run on Android. I was able to run them by commenting out these lines: https://github.com/KhronosGroup/SPIRV-Tools/blob/main/CMakeLists.txt#L315-L317 and then manually pushing and running the test executable...

> I presume the crash occurs in `spvValidateWithOptions()`, as it seems to with the VVL tests, and the stack trace is otherwise similar; I presume you were also running the...

Similar issue: https://github.com/KhronosGroup/glslang/issues/3534 That reporter traced it back to a specific constructor for std::vector and patched around it by constructing the vector using a different method

#2281 Has a partial implementation for just the `capture_file` option, but it could still be generalized to work with all capture options. My initial idea was to populate a `TraceSettings::OptionsMap`...

I've hit a limit to this approach. The processing of vkGetPhysicalDeviceSurfacePresentModesKHR creates a `PointerDecoder` which the templated PointerDecoder FieldToJson cannot dispatch properly and it silently falls back to treating the...

@MarkY-LunarG There is already a way to limit capture to a specific package using the `gpu_debug_app` setting, which is in the current docs. @yuacui01 Can you give any more details...