Michael Bang

Results 8 comments of Michael Bang

I'm having a similar issue with validation of nullable values not working as I expect it to. I have a few types declared that mostly shouldn't be null, but in...

This is related to #494; I believe the problem is that we should switch to track players using the `CCSTeam.m_aPlayers.00xx` prop. From here, we can correctly keep track of players...

> Sorry I'm currently a bit slow at getting back on issues - this definitely seems like an important thing to fix. I'm not sure about `m_aPlayers` - what about...

We're very much experiencing the same. Currently using Anubis from this match for debugging: https://www.hltv.org/matches/2368983/500-vs-ecstatic-pgl-cs2-major-copenhagen-2024-europe-rmr-open-qualifier-3

> > this PR should fix the problem #499, could you try on this branch please? > > This seems to fix it for all demos 👍 I unfortunately disagree...

So, here are the examples: In anubis of [this match](https://www.hltv.org/matches/2368983/500-vs-ecstatic-pgl-cs2-major-copenhagen-2024-europe-rmr-open-qualifier-3), the teams are incorrectly reported to only include 3 and 4 players respectively when fetching data from the game state....

I have an additional example of a match with some an edge case that requires handling the team size correctly: [](https://filebin.net/xcmpkwy51yam5ue7/JOkwEUInLKLFdrylrpTvqIqym.dem)

> @micvbang could you try with the last commit from #499? Some players were seen as disconnected I think that's why they were missing. Thank you! Yes, this looks promising!...