DxCapsViewer
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DirectX Capabilities Viewer utility (dxcapsviewer.exe)
The new version of SDK brings some interesting features.
 It looks blurry on Windows 10 20H2.
Can we add an experimental feature support option? E.g. for forthcoming shader model support: // Enable DX12 Expermintal Features HRESULT hr = D3D12EnableExperimentalFeatures( 1, &D3D12ExperimentalShaderModels, nullptr, nullptr);
DxCapsViewer just views the OS copy of Direct3D. It would be nice to be able to drop a Agility SDK DLL REDIST in a folder, and run the tool with...
It would be great to be able to search fields by text: Name and Value could be made searchable separately and together as well, i.e. an AND and an OR...
For DXGI devices, the tool shows just the 'optional' support for formats leaving the rest defined by feature level. It would be useful to have all the 'required' formats displayed...
https://github.com/microsoft/DxCapsViewer/blob/d498da0e46e04eab9361dca1f16e591812412932/dxgi.cpp#L1662 The D3D runtime and drivers are reporting support for these features in FL11_0, but dxcapsviewer makes out that they aren't supported by explicitly setting them to 'No'. The shader...
Summary: For `const char FOO[] = "foo"`, `FOO` is a C array. But for `const char* BAR = "bar"`, `BAR` is a pointer. `sizeof(BAR)` always equals pointer size. After: ```c++...
# Welcome to Unicode! There is a problem of mixing `char` and `tchar` in this project. So I spent some time migrating it to Unicode.