michelhabib

Results 12 comments of michelhabib

> In terms of resetting a scene, the method I've been using is storing the kinematic state of the ragdoll (or copying it from another one) in an enumerable, and...

> Lastly multi agent learning works with ML-Agents with the num-envs argument when running from build. This wastes some resources due to running multiple instances of mujoco in the background,...

If it's worth noting, I installed 2021.3.6f1, same issue. I made sure there are no floating mujoco dlls of earlier releases, deleted them all. Had a false alarm for 2.2.0,...

yes, it is indeed plugin related. I am comparing to the simulator, as my reference of confidence. The code I am referring to, above, is an extract from the unity...

had to rename to text to be able to upload to github. First one is the original xml file containing 2 nodes with mass=0 Second one is the file saved...

this screenshot is showing the xml file - which I assume is the file I uploaded. Did you try loading the xml using MJ Import Scene and look at the...

2.2.1 unity plugin seems corrupt, I already reported that in a separate issue, and this issue here is reported for 2.2.0. 2.2.0 plugin works fine, unless you accidentally let it...

You are actually showing the problem i reported. mass is zero but density is 1000. density shouldn't be 1000 when mass is zero. If you try the steps I indicated...

it's interesting that the mass is zero in your temp folder, that's different from what I have, which unity plugin version are you using?

it can be sometimes slow and sometimes fast regardless of the complexity of the edit and the number of files involved, im using consistently 3.7,