Results 4 issues of Michael Peake

According to the docstrings for `stomp.ConnectionListener`, the function `on_disconnecting` on that class should be called before a DISCONNECT frame is sent to the server. However, regardless of whether the disconnect...

My testing (on Windows only) has found frequent file errors caused by one or more renderers trying to write the store state to disk at the same time as the...

I keep getting errors, `Uncaught Error: EBADF: bad file descriptor, close`, that point back to the `setState` function in PersistedState. I wonder if this happens when multiple mutations happen in...

In `loadInitialState`, `getState()` was called with two inputs; however, those inputs are never used. I have removed those inputs.