metayan

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Which OS and Lisp implementation are you using? I just tested with SLIME/SBCL on macOS and here it works fine. Replaced your line 6 with `(load (compile-file "examples/game-of-life.lisp"))`. Also, note...

Thanks for clarifying that it's still not working. I wasn't sure. :) 1. It's still not completely clear to me what the actual issue is. What do you mean with...

No trouble. Pardon the delay. I'm still using macOS mainly, so couldn't test on Linux yet. Do you have the CEPL repositories cloned locally, or are you using the ones...

(When there's text output, it's nice to paste only the text, because then one can copy from it.) Looks like it's neither CEPL nor SBCL causing the problem. Searching for...

I have a suspicion that `cl-opengl` might behave the same way if `libX11` is the culprit. If the latest `libX11` still has problems, I would downgrade it to the one...

I can try with a `Funtoo` Linux system later. I'm planning to switch to it from macOS at some point, so have to make sure that the graphics things –...

All the CEPL examples run fine on Funtoo Linux here. cepl.examples in local-projects, dependencies directly from quicklisp. libX11 1.6.9 - libX11.so.6.3.0 installed 2021-08-17 mesa 20.2.4

I have also encountered the problem when using Funtoo, and have a solution in sight.

My investigations led me to the value of `:everything` in https://github.com/lispgames/cl-sdl2/blob/master/src/sdl2.lisp#L31 which might be causing trouble under certain conditions in https://github.com/cbaggers/cepl.sdl2/blob/master/cepl.sdl2.lisp#L10 as well as with the `cl-sdl2` examples. When the...

Oh, I wrote it a bit cryptically I see now. You almost got it, just the other way round. ;) No worries. As it is now, `:everything` is set to...