metalex10

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es compilable , lo comprobe

I don't know if this information works for you https://github.com/metalex10/SourceEngine2007/tree/master/src_main/utils/xbox/MakeGameData

check this source https://github.com/nillerusr/source-engine/blob/physx/public/bspfile.h and https://github.com/nillerusr/source-engine/tree/physx/utils/xbox/MakeGameData if you need , i compiled this and share binaries on PM

is 19-21 maps support https://developer.valvesoftware.com/wiki/BSP_(Source)

vbsp: -localphysx vvis: -mpi -fast vrad: -mpi -textureshadows -hdr -StaticPropLighting -StaticPropPolys -final

is not vbsp.exe from left 4 dead 2, is for hl2

> This ought to get you started. Be sure post your findings when you are done. > > control.cpp: TableG->MultiballCount += 3; TPinballTable.cpp: MaxBallCount = 3; thx bro, i make...