Meir Yanovich
Meir Yanovich
Is there any news about the road-map which shows when the fully 3d support will be merged into cocos2d?
@floatinghotpot If i change the wwwsrc to www and then run http://localhost:7000 im getting javascript error ``` Uncaught ReferenceError: require is not defined(anonymous function) @ main.js:2 ```
I found a solution which is "Good Enough" and works first of all if you have python 3 , one can download python 2.7 and create venv which is isolated...
@betovidal its ashame , but i have feeling that the all cocos2d-x native lib support is not gooing to happen soon ...
such a shame .... so many years and efforts are put into it .
@stevetranby thanks Do you know if there is official annocment from cocos team ?
@stevetranby thanks, i know those posts and talkes was looking for official announcement from cocose team
I wander what about the minimal engine which cocos using for cocos creator , is it fine to use as stannd alone c++ engine ? or it tightly coupled with...
it gives me new error: i changed to : ``` # │vagrant@vagrant:~/cpp/test_web2/build$ ls -l # and comment out the following lines │total 0 #find_package(Drogon CONFIG REQUIRED) │vagrant@vagrant:~/cpp/test_web2/build$ ls -l find_package(/home/vagrant/cpp/drogon...
this is what i did i have compiled dorgon located in : /home/vagrant/cpp/drogon ``` vagrant@vagrant:~/cpp$ pwd **/home/vagrant/cpp** vagrant@vagrant:~/cpp$ tree -L 1 drogon/ drogon/ ├── build ├── build_debug ├── build.sh ├──...