MeganeRoppy
MeganeRoppy
Hi. We are having a problem that we cannot open Finder with Application.Open([LOCAL_PATH]) on standalone build for AppleSilicon architecture, although It successfully works on Unity Editor. This issue might not...
Hi @tonidurans Thank you for replying. Now we can nicely open Finder with OpenURL() for build on M1 even we actually didn't change anything. So it is kind of fuzzy,...
Thanks for replying. I would like to solve this on standalone Unity app, so could you give me something like sample sending high-resolution picture (like 1920x1080) from unity app in...