Marc Di Luzio

Results 78 comments of Marc Di Luzio

The crash stack is unsymbolicated but is inside `libcef`: ``` Backtrace: =>0 0x00007f824b003b57 EntryPoint+0x7f81fe73b167() in libcef (0x0000000000000007) 1 0x00007f824a41efae EntryPoint+0x7f81fdb565bd() in libcef (0x0000000000000007) 2 0x00007f824b2962cf EntryPoint+0x7f81fe9cd8de() in libcef (0x0000000000000007) 3...

Just in case it matters I've also confirmed I have the same issue with Proton `5.0-8 RC`

The `LD_PRELOAD` error is not logged by Gamemode or even Steam , it is Linux's dynamic linker logging the error. It's simply a quirk of Steam's usage of `LD_PRELOAD` that...

I'm not sure I understand the goals here or what's missing in the current repo - could you explain a little more?

I largely agree with @stephanlachnit here, there's no reason to put downstream stuff into the upstream repo. I also want to comment a little: > bootstrap.sh, because it's not passing...

Cheers @OlliC this is a good report. So from what I'm aware it's complicated to get this right, see: [this superuser post](https://superuser.com/questions/759759/writing-a-service-that-depends-on-xorg) for discussions. Would be open to suggestions about...

To be honest, you could just disable the service with systemctl entirely and only initialize it with gnome like that. A Meson option could probably be constructed to do that...

That script isn't really intended for automation, just for convenient manual setup. What do you need it for?

`gamemoderun` isn't doing anything special other than pre-loading a _very_ minimal `.so` to send out the dbus messages to start GameMode. It's probably not causing these issues for you, but...

Same with #34, this specific issue may be resolved in `master`. You may still get the issues in #3 however