mbaske
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mbaske
**Is your feature request related to a problem? Please describe.** Sometimes, ARGB32 render textures contain observable data in their alpha channel, for instance when using them with depth-normal texture shaders....
request
Hi, is there a way to make YOLOv3 detection requests non-blocking? It would be nice if the main thread wouldn't have to wait for the result. Is it possible to...