Matthew Anderson
Matthew Anderson
I'm not so sure that it is a Typescript error. One of our users had the node binary missing. https://github.com/dungeon-revealer/dungeon-revealer/issues/1545#issuecomment-962463780 ``` C:\Users\dnd\dungeonrevealer\dungeon-revealer-windows-v1.16.0> .\dungeon-revealer-windows.exe 2021/11/06 09:40:42 caxa stub: Failed to run...
All the errors that I'm seeing are missing files in the Windows temporary directory. The executable is extracted and runs correctly at the first run, some time passes, and a...
> @maxb2: Did you run into this issue with the Raspberry Pi builds of Dungeon Revealer? How did you fix it? I did occasionally run into this on the raspi...
Related issue: nodejs/node#37219
I tried both emulated and cross-compiling for a static arm build of node. I kept running into new issues. It turned into whack-a-mole. I also don't have time to work...
@pdcastro, I adapted what you've done so far at [maxb2/static-node-binaries](https://github.com/maxb2/static-node-binaries). I've compiled v12, v14, and v16 on my local machine and created [releases with the binaries](https://github.com/maxb2/static-node-binaries/releases). I've also pushed the...
> each job could publish a partially built Docker image I think I like this better. It would go something like: ``` ## Job 1 ### Get through the configuration...
Granted, this is assuming that the `make` process can safely resume from a `SIGTERM`. It should be able to, but there's no guarantee with these huge, complicated projects.
> May I advertise these static binaries on caxa’s README? Absolutely! > Did you look into other CI services that may have more generous time limits for open-source? Briefly. It's...
I agree that a post-extraction shell script is the right way to go. Would `caxa` maintain install scripts for the various OSes, or would that be on the packager? These...