Matt Brown

Results 5 comments of Matt Brown

On converted maps hold tiles has no reverse arrow ![изображение](https://user-images.githubusercontent.com/68920871/176122863-19c54b93-976f-49d6-b77b-d91deead8c8e.png) ![изображение](https://user-images.githubusercontent.com/68920871/176123695-02c0b32b-4a42-4068-92b6-bcc4d2caff50.png)

Maybe, make conversion depending on the speed of the repeats. For example, at low speed, just reverse movement, and at high speed, something like score points on the way, so...

> What specific GPU do you have I don't know much about GPU, but I think it is: Inter(R) HD Graphics 5500

Now i ran Blender on NVIDIA GPU and got another error: > Traceback (most recent call last): File "C:\Users\ASUS\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\dream_textures\.python_dependencies\transformers\modeling_utils.py", line 392, in load_state_dict return torch.load(checkpoint_file, map_location="cpu") File "C:\Users\ASUS\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\dream_textures\.python_dependencies\torch\serialization.py",...

The best way to avoid at least half of the user's problems is to create a video tutorial or write a detailed text tutorial.