mastef
mastef
@asadmansr the firebase test lab action's description says that it works for both Android and iOS currently : But then later it says that it doesn't work for iOS and...
I was able to make it work with this commit. https://github.com/OnekO/bootstrap-slider/commit/b99bbff58f028d3b3331bc4fa8877023d8f1d674 @seiyria - would that be a good candidate for a PR? Only improvement I'd add would be to compare...
@kamisama I agree. That was simply my first initial implementation. In the second one I'm checking if the window resize actually goes beyond the breakpoints of e.g. 728px and only...
Yes, that's what I meant. Obviously it would nicer to have a .reload() or .redraw() feature
We just had a few android builds that were stuck because of unity being stuck. They were then marked as cancelled in github actions based on the timeout set in...
So the `unity-builder` step would add the started container id to the outputs. And then a post-action step with `post-if: ${{ failed() || cancelled() }}` could run something like `docker...
@webbertakken if you don't want to add more outputs ( as currently the build step has none ) then the docker container could simply receive the current job id as...
I think we're running into this on Androids and iPads on buttons that extend FlxButton. Quick presses on the button get ignored at a 30-40 fps framerate ( or when...
Spoke with @Tw1ddle in Slack about this, for anyone else looking for solutions these 2 patches should be of help : FlxInput patch : https://github.com/Tw1ddle/flixel/commit/87d00c6fe7f957d0e832ac8562db9490624c661b FlxButton hack : https://github.com/Tw1ddle/flixel/commit/53e700250de9e4808ccd9589ac82ceacee667f0f#diff-75008da6c068aef2396448261140bc16
@Gama11 did you get anywhere with this? I wonder how a VarTween with e.g. 3 properties ( ~ x, y, alpha ) performs vs 3 separate num Tweens. Also used...