Marios Staikopoulos

Results 19 comments of Marios Staikopoulos

I'm not entirely sure about constexpr function pointers, apparently it is valid because the linker should be taking care of it, but its failing in clang-cl, and it may just...

I just ran into this issue today as well, Im trying to figure out how to correct it.

Could you also please look into fixing up the include paths? It's currently a nightmare integrating it into game engines... There is `glslang/Include`, good this is all standard and nice...

There is an issue still that has not been addressed by any of the propositions yet - the bind pose. I had planned to modify #1695 to account for bind...

I am going to bump this, but In my case I am seeing this behavior with clang-cl on windows. I've had to drop back to MSVC, but unfortunately all tools...

If I have followed the the linked threads correctly - apple silicon support has been merged into magick.Native and we are just waiting for the github CI and dotnet wrappers...

> Because of the discussion in the other thread: I wouldn't mind a co-maintainer on this. I don't use it much myself currently and I think someone with more stakes...

I'm going to close this, the original author has already started porting the changes incrementally starting with this: https://github.com/svenstaro/bvh/pull/99

> I've been implementing some new query shapes > > * Sphere > > * Capsule > > * AABB > > * OBB (almost) > > * Segment (tbd)...

@svenstaro Ill take a look soon, I was on a very long vacation :) I am back now.