Results 9 comments of alison

Besides the debugger colors, there's also this menu which has hardcoded colors for some reason: ![](http://mab.greyserv.net/f/190810-213938.png) And the menubar menus which use images for checkboxes and radial buttons, but honestly...

Not a bad idea at all, though having a UI would be nice it's certainly not a common issue in the first place.

If this is more or less complete, I can merge this just fine.

Will try to get that working eventually. I'll probably have to open another repository for it, since as far as I can tell it would require a lot of merging...

I have a feeling this may have to do with me renaming the CMake target to gloome. That, or it could be something in your build system really screwed up....

I have no idea if this works, but try commit _7925e6d_. I haven't gotten this error in any build system I've tried.

Is this dead currently? For projects with a hierarchical structure and lots of lints this is a fairly vital feature. Hoping to see this gain activity soon!

Not sure, I haven't actually used the regular visual mode since my maps rely on stuff only the GZDB one has.

> Are you using the `remove()` method on the tree? I noticed that it doesn't call `mark_dirty()` so it needs to be called manually. Yes, I am. The code is...