alison
alison
Besides the debugger colors, there's also this menu which has hardcoded colors for some reason:  And the menubar menus which use images for checkboxes and radial buttons, but honestly...
Not a bad idea at all, though having a UI would be nice it's certainly not a common issue in the first place.
If this is more or less complete, I can merge this just fine.
Will try to get that working eventually. I'll probably have to open another repository for it, since as far as I can tell it would require a lot of merging...
I have a feeling this may have to do with me renaming the CMake target to gloome. That, or it could be something in your build system really screwed up....
I have no idea if this works, but try commit _7925e6d_. I haven't gotten this error in any build system I've tried.
Is this dead currently? For projects with a hierarchical structure and lots of lints this is a fairly vital feature. Hoping to see this gain activity soon!
Not sure, I haven't actually used the regular visual mode since my maps rely on stuff only the GZDB one has.
> Are you using the `remove()` method on the tree? I noticed that it doesn't call `mark_dirty()` so it needs to be called manually. Yes, I am. The code is...