Marlester
Marlester
### Confirmation - [X] I have read the [FAQ](https://filoghost.me/docs/holographic-displays/faq). - [X] I have tested the [latest development build](https://ci.codemc.io/job/filoghost/job/HolographicDisplays) of Holographic Displays and the bug is still present. - [X] I...
### Feature description If essentials changes displayname or tablistname the event will detect it. Make it cancelable. I want to stop essentials from changing displayname and tablistname of my (specific...
```java public static AgentBuilder createAgentBuilder() { return new AgentBuilder.Default() .with(AgentBuilder.RedefinitionStrategy.RETRANSFORMATION); } ``` works, but ```java public static AgentBuilder createAgentBuilder() { return new AgentBuilder.Default() .with(AgentBuilder.RedefinitionStrategy.RETRANSFORMATION) .with(AgentBuilder.LambdaInstrumentationStrategy.ENABLED); } ``` doesn't. my creation...
I want to use rp that makes sharks from dolphins, but dolphins look broken 
### Operating System Windows ### Version of PollyMC PollyMC 8.0 ### Version of Qt Qt 6.6.0 ### Description of bug The Multiplayer and Minecraft Realms buttons have turned black, become...
http://files.minecraftforge.net/maven/net/minecraftforge/fernflower/ is 404 not found
The problem is that 1.20.4-1 has a snapshot version of kyori adventure and 1.20.4-2-SNAPSHOT is a snapshot itself. Snapshots mess up with my code and stability.
There is no normal guide for this. I want to create a mc 1.6.4 mod with it, how do I do it? Is it fabric-loom for forge? Does it replace...
So ein echtes Programm mit Buttons und so.
using registry builder, custom registries are not working: ```java @Override public void buildRegistry(RegistrySetBuilder registryBuilder) { registryBuilder .add(Registries.CONFIGURED_FEATURE, TFConfiguredFeatures::bootstrap) .add(Registries.PLACED_FEATURE, TFPlacedFeatures::bootstrap) .add(Registries.STRUCTURE, TFStructures::bootstrap) .add(Registries.STRUCTURE_SET, TFStructureSets::bootstrap) .add(Registries.CONFIGURED_CARVER, TFCaveCarvers::bootstrap) .add(Registries.NOISE_SETTINGS, TFDimensionSettings::bootstrapNoise) .add(BiomeLayerStack.BIOME_STACK_KEY, BiomeLayerStack::bootstrap)...