jesusthefrog

Results 13 comments of jesusthefrog

> The asm most likely does what it claims to do. I'd prefery if the additional code would be always written to the rom. That way we only have to...

> Does the cur_map reset if you go back to the overworld? There's a flag that makes marsh and dessert tiles do damage on the overworld. if cur_map doesn't reset,...

> > Does the cur_map reset if you go back to the overworld? There's a flag that makes marsh and dessert tiles do damage on the overworld. if cur_map doesn't...

It looks like elsewhere in the code they are able to rely on ``` LDA mapflags LSR A BCC whatever ``` to tell if we're on the overworld. I think...

> The asm most likely does what it claims to do. I'd prefery if the additional code would be always written to the rom. That way we only have to...

> on the surface this looks ok I'll wait for some other dev feedback though since the ASM is a little cloudy for me. I don't understand why large chunks...

I came up with a couple alternative versions of IsEquipped, I'm not sure which one is the most clear. ``` IsEquipped: ORA #$80 STA tmp @Loop: CPY #$20 BEQ @NoEquip...

You could say they are pressed "at the same time", but one has to win. If I accidentally press `enter` and then `'` it will send the mesage, but there's...

> does this actually fix an error that fails to generate a seed? or is it just cleanup? > The seed does not fail to generate, but it can generate...

> Also please don't change line endings or reformat whole files if you can help it. It makes reviewing changes very hard. Nothing should have changed line endings (I have...