Mario Nolasco
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Mario Nolasco
With Unity 2019.3b+ now you can use Shadergraph to create post processing effects, using the URP [https://github.com/Unity-Technologies/UniversalRenderingExamples](url) I don't know if the method that they are showing in this example...
Yes I think it's not the definite post processing solution, but I've been testing it, and you can achieve post processing effects manipulating the camera texture with a shadergraph material,...